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Card Room sheetBackgammon: rules, a turn step by step and best-move puzzles
Backgammon
You play white against Brainrot. Full rules: hitting, the bar, doubles played four times, bearing off. One game: a win scores 1, a gammon 2, a backgammon 3. No doubling cube here.
Sponsored · doesn't affect scores
Advertise hereYour logo here, on this game and 4 more you pick · $350/mo for 5 games · Book a cell on skillxtube.com
Enjoying Backgammon?
Ideas or bugs? →Quick tips
- Leaving blots in range. A single checker within 6 points of an enemy checker is easy to hit. Move in pairs when you can.
- Stacking. Five or six checkers on one point waste material. Spread them to build new points.
- Forgetting the home board. Points made in your home board block the checkers you hit. Build them early.
- Racing when behind. If you're behind in the race, keep contact and wait for a shot instead of running.
Sponsored · doesn't affect scores
Your logo · $199/mo · 5 games